The doors open and hundreds of children crowd the foyer in an instant. Sitting still for almost an hour, which the children attending the Nalle in Space concert have just done, has taken its toll. The children want to move and be activated. The foyer has been prepared with interactive installations where the children can use their excess energy, but there is also a table where they can put on headphones and play with the music they have just heard.
The Nalle/Teddy in Space experiment explored how a family concert can be extended in both space and time. It also explored how classical music can be made more accessible to children, and how children can be involved in co-creation before, during, and after a family concert.
Through a music-composing application for smartphones and tablets, children could play with original music composed specifically for the Nalle in Space concert. The application could be tested in the concert hall’s foyer prior to the concert, as could two interactive installations made by students. The ‘app’ was available for download, which made it possible to bring the composing activity, and overall music experience, home after the concert.
Authors: Marie Ehrndal, adjunct researcher in interaction design, and Erling Björgvinsson, senior lecturer in interaction design, School of Arts and Communication, Malmö University.
CONTEXT – During the Spring of 2014, Malmö Symphony Orchestra, composer Nicklas Schmidt, researchers and students at Medea and the School of Arts and Communication (K3) at Malmö University together with the programmer Richard Lundstedt, explored how children can be involved in co-creation before, during, and after a family concert. It resulted in a classical-music composing application for smartphones and tablets, and two interactive installations. The production, which involved children, parents, and close others in the evaluation throughout the process, brought insights into qualities and drawbacks of stretching the concert in space and time to include before- and after-activities. This report accounts for the results generated from the experiments and the research and development process that lead to the experiments and the building of three interactive applications.
Links about the Nalle in Space experiment
– Download the app from App Store (iOS) or Google Play (Android)
– ”Nalle i rymden” – en musikupplevelse bortom tid och rum
– Nalle i rymden: testraketen är iväg
– Nalle i rymden – Policy för integritetsskydd
– Student project: making the Nalle concert format more co-creative
– Nalle-projektet presenteras på seminariet Scenkonstens digitalisering